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-
- Heart - Soft
-
- KALED (KALidoscopic EDitor)
- Version 1.1
-
- (c) Copyright 1985 By Lynn R. Lively
- All Rights Reserved.
-
- Purpose: To provide a facility for artists and others to express
- themselves in Kalidoscopic figures. KALED will allow you to
- create, edit, run, and store figures (for later). This program
- is fun!
-
- !!!!!!!!!!!!!
- !!!!!!!!!!!!!!!!!!!!!!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- ! !!!!!!!!!!!!! !
- ! This program EATS time! I suggest that you run it only when !
- ! you have nothing pressing to do. I have been known to play !
- ! with it for several hours at a stretch. It is very hard to !
- ! get up for work at 7 AM when you've been playing until 3. !
- ! !
- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- This program is distributed on a user supported basis. If you like KALED
- and find it to be of value, please send a $20 contribution to:
- Siloam
- Box 910
- Los Angeles, CA 90041
-
- Source is available by sending $50 to: Lynn R. Lively
- 3718 Las Palmas
- Houston, TX 77027
- (If you send me a Photostat of your contribution reciept you can have it
- for $20)
- Send and sugestions/comments to the above address or call DG-HAUS BBS
- at 681-9629 between 6PM - 8am.
-
- Jesus said "Give to every one who begs from you" (Luke 6.30). There are
- millions of people in this world that are hungry. They have no money to
- pay for food. They are dependent on the good will of others just to live
- (and many don't!). There is enough food produced in the world to feed
- EVERYONE, but many will starve. It seems incongruous to me that this
- situation continues to exist. I'm begging you to help. God will bless
- you for it.
-
- Heart-Soft is more of a concept than a company. My desire is to make it
- easy for you to justify helping someone else. I hope the concept will
- catch on. If you feel as I do let me know.
-
- KALED Operating Instructions
-
- KALED can be run in two modes edit and demo. Edit mode allows you to
- draw, edit, and run a figure. Demo mode allows you to run a script of
- figures to create a graphics show (This could be useful for a computer
- store).
-
- Edit mode commands:
-
- You can move the cursor around the screen by using the numeric keypad.
-
- ----------------------- Home = Up Left
- | Home | ^ | PgUp | ^ = Up
- | | | | | PgUp = Up Right
- |---------------------| < = Left
- | | | | > = Right
- | <- | | -> | End = Down Left
- |---------------------| v = Down
- | | | | | PgDn = Down Right
- | End | v | PgDn |
- -----------------------
-
- You control the plot mode using "+", "-", and " "
- + = Draw mode on
- - = Erase mode on
- <Space> = Just move
-
- When you draw the color you lay down will change if you trace over a
- line you've already drawn. If you're in palette 0 the line will be
- green the first time you lay a line down. If you cross or trace over
- the line again it will turn red, and going over it again will turn it
- yellow. The fourth time will cause the line to be erased because it
- will be drawn with the background color. This is one of the reasons
- KALED generates such spectacular patterns. As you draw KALED keeps
- track of your strokes. When You run a figure KALED will duplicate
- you strokes over and over very quickly starting where you left the
- cursor. The key to creating interesting figures is in what you do
- with your strokes (not how many strokes you make) and where you leave
- the cursor. Try some experiments and see. You will find that a 1 pixel
- difference in two figures can make a world of difference in the kind of
- patterns you get.
-
- To edit the figure you have several powerful commands.
- C = Clear the screen. This clears the screen and repositions the
- cursor in the middle, but leves the figure definition alone.
- D = Display the figure. This displays the current figure definition
- and allows you to add new strokes.
- E = Erases the current definition. The screen gets cleared, the
- cursor is repositioned to the center, and the definition is
- gone.
- U = Undoes a stroke. This allows you to backup. Ech time you type
- "U" the figure will be redisplayed minus the last stroke.
- R = Run a figure. This is where you get to see the fruits of your
- Labor. The figure will run until you type a key (Any key). You
- will then be back in edit mode, but the cursor stays where it
- is (this is incase you just want to change the palette or
- background colors and continue). Typing "R" again continues
- the pattern where you left off.
-
- You can change the color scheme by using "B" and "P".
- B = Change the Background color. This increments the background
- through the 16 possible background colors.
- P = Change the palette. This toggles between palette 0 and 1.
-
- You can store and load figures with "S" and "L".
- S = Store a figure. This will display all the files in the current
- working directory with a .FIG extension. If you specify an
- already existing filename the new figure will overlay the old.
- Background and palette settings are stored with the figure.
- L = Load a figure file. This erases the current definition loads
- the new figure and displays the figure. All files in the
- current working directory with a .FIG extension will be
- displayed.
-
- Some other useful commands are "H" and "Q".
- H = Displays a help screen where all the commands are displayed.
- Q = Quit to MS-DOS. Yup you guessed it!
-
- I hope you will enjoy KALED and create many beautiful patterns. To help
- you get started I have supplied several example figures. These are by no
- means all there are! Not every figure is a saver but almost all of them
- have some beautiful moments.
-
- e are by no
- means all there are! Not every figure is a saver but almost all of them
- have some beau